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Save the Girl
Created & developed by Martin Eesmaa
Game engine:
raylib
Save the Girl is 2D platformer adventure game with raylib engine for C++ coding.
Source code (via GitHub)
If you wanna listen to the podcast, you can play the audio
Or you can download audio:
FLAC (original lossless) [7499 KB, 281 kb/s]
Opus (lossy) [481 KB, 18.5 kb/s]
MP3 (lossy) [1727 KB, 66 kb/s, VBR (V5.45)]
Vorbis (lossy) [853 KB, 32 kb/s]
To download the game or play in a website, here is table list:
OS
Download:
Windows
.7z compressed file
Mac OS
Linux
.7z compressed file
WebAssembly (WASM, broken)
Run the game in a browser
Android
iOS
Nintendo Switch
.7z compressed file
- Martin Eesmaa